NamcoBandai to bring a slew of fighters overseas in 2014


NamcoBandai has announced a couple of highly anticipated fighters to be brought overseas (or in some cases world wide) in 2014.  The first of which is Dragon Ball Z: Battle of Z, which was first announced back in June.  The game will feature over 70 warriors to choose from, including characters from the latest Dragon Ball Z film, as well as 8 player free for all battles and 4 player co-op.  If you buy a game one edition, you will get a download code to give Goku a costume (and animations) mirroring Naruto Uzumaki’s sage mode form (similar to how Naruto got a Goku costume in his latest game, Naruto Shippuden: Ultimate Ninja Storm 3).  Dragon Ball Z: Battle of Z will release on PS3, Xbox 360, and PSVita, however the PSVita version will only be available for digital download and will only feature one voice over option (English if you’re in NA or Japanese if you’re in EU).

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The second big game is Jojo’s Bizarre Adventure: All Star Battle, which has already been released in Japan, will be brought over seas to US and NA regions sometime in 2014.  When the game is released in the west, it will include all of the on-going character balance being found in the Japanese version.  Jojo’s Bizarre Adventure: All Star Battle is a PS3 exclusive and is being developed by CyberConnect2.

The final fighter announcement involves Soul Calibur: Lost Swords, the free-to-play single player game being released on the PSN.  The game will be launching later this winter and will include the characters Mitsurugi, Siegfried, and Sophita (who was killed off between Soul Calibur 4 and Soul Calibur 5.  The game will run on the latest iteration of the Soul Calibur 5 engine, and Producer Masaaki Hoshino is reported saying that “The game system itself is quite different, it’s been more streamlined and simplified so that people can more easily perform flashy, over-the-top maneuvers”

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FromSoftware Announces When Dark Souls 2 Will Bring You To Death


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FromSoftware announced yesterday that Dark Souls 2 will be releasing March 11th, 2014 in NA, March 14th in EU, and March 13th in JP.  These release dates relate to the PS3 and Xbox 360 versions of the game, while the PC players will have to wait until “shortly after”, the reason cited being so the PC version can “fully capture all the necessary specs”.  They also announced that there will be a collectors edition of the game containing the soundtrack, an artbook, a cloth map, and a 12 inch figuring of the iconic soldier character.  If you choose to just pre-order the regular edition, you will get a complimentary tin case to house the game and a copy of the game’s sound track.

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Rayman Legends on Vita Missing Levels, Ubisoft to Patch


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Earlier this week, Rayman Legends released on all systems after a long postponement by Ubisoft.  Fans of the Rayman Origins rejoiced as they were able to get their hands on the new game, which features all new levels, a new graphics engine, a multiplayer mode, and even remakes of Rayman Origins levels in the new engine.  But some fans noticed something rather off about a certain version of the game, primarily speaking the PlayStation Vita version.  Players on NeoGaf(1) noticed that the PlayStation Vita version of Rayman Legends was missing about 85 Teensies (the creatures you have to save in the game), which could all be found in the 28 Invasion levels that put challenge to some of the levels by adding a time limit.  These 28 Invasion levels were simply not present in the PlayStation Vita version of the game, but every other version (including the Steam version, which is priced about the same) included these levels.  Well after the discovery of these missing levels, Ubisoft has announced that they will be patching in these Invasion levels at a “later date”, citing the “longer than expected development time” as the reason the Invasion levels didn’t make it into the final cut of the Vita version.(2)  The patch will be free of charge, whenever it comes out.

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Tekken X Street Fighter Still Alive, Namco Swears It!


Hey guys, remember Street Fighter X Tekken? Remember what a rousing success it was with it’s gem system and disc-locked DLC and “Megaman”?  Good times huh?  Remember back when it was first announced, and they also announced Tekken X Street Fighter, the Namco developed counterpart to the game that would play more like Tekken?  Can you believe it’s been three years since it was announced and we’ve heard nothing from it?  Well, according to Namco, the game is still in development, so you don’t have to worry about that!  Series producer Katsuhiro Harada states that the game is still in development, and the team is waiting for the right time to release information about the game.  He says there were multiple reasons why they didn’t release any info, one of which being Street Fighter X Tekken actually releasing.  Harada also adds that Street Fighter X Tekken brought forth a new audience, one not interested in either of the titular fighters (yeah, that’d have to be the case for you to actually like that game, am I right?), and they want to nurture that audience instead of throwing out Tekken X Street Fighter while they’re still enjoying Street Fighter X Tekken.  While I suppose it’s good to hear that the game is still in development, and we can only hope it’s not nearly as big a mess as it’s brother, there’s one fallacy in his statements that throws me off: People actually enjoyed Street Fighter X Tekken? (If you’re curious about Steve’s attitude towards Street Fighter X Tekken, you can watch our review of it above, and harken back to the days of shitty intros and shittier skits *Mr Caffeine time noises*)

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Batman: Arkham Origins Pushes Multiplayer To The Brink


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[UPDATE]: Warner Bros Entertainment has announced that the Multiplayer aspect of Batman: Arkham Origins will not be available on the Wii U version, citing a low multiplayer audience as the reason. Source

Joystiq reports that Batman: Arkham Origins will be shipping with a competitive multiplayer mode, a first for the series.  The mode, named “Invisible Predator Online”, is a 3v3v2 mode where two teams of three, one a group of thugs working under the Joker and another working under Bane, are in the middle of a turf war.  They’ll have to keep their wits about them, for it’s not just the rival gang that’s out there in the night, it’s also our legendary caped crusaders Batman and Robin.  Two players will control the dynamic duo, secretly moving through out the maps and attempting to take down opponents in secret.  If Batman and Robin manage to score enough “Intimidation Points” through takedowns, then the match is over.  Reportedly, Batman and Robin control essentially similar to how they would in the main campaign, while the thugs control in a likely first or third person shooter kind of way.  If you’re on one of the gangs don’t worry too much, you also have ways to hunt down the bat, or at least make it harder to be hunted.  Thugs are equipped with an X-Ray mode similar to batman, however it’s much more limited and comes with a hefty cool down.  Also, if you reach a certain point of control on the map, one of your players can swap out their avatar for that of the gang leader, either Joker or Bane, each with their own unique skills and takedowns.  If Batman or Robin manage to take down one of these leaders however, they will score massive amounts of intimidation points.  What I find as interesting as the fact that this mode exists, is that it’s not being developed by the main team.  Batman: Arkham Origins is being developed by Warner Brothers Montreal, instead of Rocksteady like in previous games, however this multiplayer mode is being developed by Splash Damage, the company behind Brink, a game that was full of potential but didn’t quite hit the return.  It’ll be interesting to see if this new mode works well and adds to the over all experience of the Arkham series, or if it’ll end as another cash grab by a company that doesn’t quite understand their audience.  Batman: Arkham Origins releases October 25th for Xbox 360, PS3, Wii U, and PC.  If you wish to watch a video on the multiplayer mode, click here.
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Netflix To The Max Comes To PS3


Netflix has always been the powerhouse for instant title streaming on your computer, Xbox 360, PS3, or even some DVD players, and if you’re anything like me you’ve probably had trouble deciding what to watch.  You’ll browse through 100′s of listed titles but nothing seems just right, if only Netflix had a better suggestion method, something far more “Straight to the point” than just throwing titles at your face, right?  Well than wait no longer, for if you’re a PS3 owner then you’ll be able to start using Netflix’s new app, Max, starting today.  Max, developed by the guys behind the You Don’t Know Jack game, is a suggestion app that suggests a Netflix title based off your preferences and various other information.  The app could ask you to choose a category then rate some titles to get your suggestion, to choose a specific actor, or even to choose one of Netflix’s numerous tags.  Once you’ve done one of these, Max will recommend a title for you, and you can either watch it right away, get a 30 second pitch from the voice of Max himself, or get another recommended title.  Eventually Max might know you so well, that he’ll just offer you a mystery title that he’ll think you’ll like.  You get no information on this title, it’s either watch or move along.  Currently there are plans for introducing different ways for Max to recommend titles and plans to bring it to all platforms, but for now you’ll only be able to experience Max if you own a PS3.

Brad Goes Fishan’ (Nier – Xbox 360)



Brad embarks on an adventure full of tears, frustration, and ultimately disappointment. The first of many highlight reels from Brad’s RPG Thursdays, the video game stream we host on twitch.tv. Check it out at http://www.twitch.tv/nureviews