Tag Archives: Smash Brothers

A Smashing Ole Time: A Personal Super Smash Brothers Retrospective (Introduction)


            I wish I was more of an interesting human being. How I wish I was a person with a vault of stories waiting to be told. But alas, I am a socially awkward introvert with only a miniscule amount of stories, experiences, and anecdotes to share. That may have been a reason why I decided to create Naturally Uncanny Reviews. So rather than retell stories which I’m sure are rather uninteresting, I have a chance to express myself in a different way. At first, it was through sketches, which allowed me to be a bit creative; although I’m sure they were unfunny. When NUReviews became an actual website, I learned that I’m able to express my opinions regarding the nerd culture that I am a part of. What surprised me was that I began to enjoy it. Until not too long ago, I would have said that writing is not an expressive medium I’m capable of using, due to my prior belief that there is a need to be articulate in order to write properly. But after writing more and more, I became comfortable with using writing as a means of expression. So now, I feel I’m able to share something I have wished to do for a while now. Even if no one reads this, I’m satisfied with the fact that I’m finally able to speak about an aspect of my life which I treasure dearly. Continue reading A Smashing Ole Time: A Personal Super Smash Brothers Retrospective (Introduction)

Project Sora No Longer Soars (Updated)

Sora Studios No Longer Soars

Project Sora, founded by Masahiro Sakurai and funded by Nintendo, has apparently been dissolved. According to a report by adriasang.com, travel to the project’s website only provides a notice about the project’s demise. The only game developed by Project Sora was Kid Icarus: Uprising, and currently Sakurai and Sora Ltd. is working on the Smash Bros 3DS and WiiU games.

Editor’s Note: I just want to make this clear so no one gets confused. Sora LTD. and Project Sora are separate entities. Sora LTD. is Sakurai’s own development team. Sora LTD. has worked on games like Meteos and Super Smash Bros. Brawl. Project Sora was formed by Nintendo as a development team to work on Kid Icarus Uprising and possible future games. Project Sora comprised of Nintendo Staff and Sakurai’s LTD, with Sakurai himself in charge. Despite Project Sora’s closure, Sora LTD. is still active, and is currently collaborating with Namco Bandai on the latest Smash Bros games.

New Smash Bros Games getting help from Namco Bandai/Bandai Namco Studios.

During the Nintendo Direct tonight, we got a lot of information for new Nintendo goodies. But since I am Steve, and Steve adores Super Smash Bros, I need to first talk about the new bit of Smash Bros news.

Namco Bandai and Bandai Namco Studios (someone want to help me differentiate the two?)  will be working with Masahiro Sakurai (creator of Smash Bros and Kirby) along with his own studio, Sora. Two stand out names mentioned were Yoshito Higuchi, the producer and the director of the “Tales” series and Masaya Kobayashi, who worked on the Metal Gear Solid, Zone of the Enders. In a statement released by Kobayashi, he also went on to mention other people and teams helping out.
“…Tetsuya Akatsuka, producer and director of “Mobile Suit Gundam: Extreme Vs.,” the art director/sound director of the “Soul Calibur” series, the main development team staff from the “TEKKEN” series…and that’s just for starters. All the top creators from NAMCO BANDAI are gathered here to create a never-before-seen dream team for this project. We will fully utilize our experience and knowledge in action/fighting game development, technical capability, and organizational strength, and we hereby promise you that we will develop the best and most powerful “Super Smash Bros.”

It’s obvious that this is very big news for Smash Bros fans. This could lead to a large amount of possibilities. We could have robust gameplay along with an expansive story mode and decent online multiplayer. This version could be taken seriously in a more competitive sense, like professional tournaments. This also opens many doors for Namco Bandai 3rd Party characters, like Pac-man, Klonao, and fighters from Tekken and Soul Calibur.

There’s a reason why I consider the Smash Bros series one of my all time favorite franchises. I rather not get into it right now, however. It would probably take up a couple of pages, and it’s 1:12AM at the moment. I’ll save that perhaps after the release of the new Smash Bros games. But my inner Smash Bros fanboy is starting to recover from his long hibernation. I just hope he isn’t as disappointed as last time.


Development in New Smash Bros Game Just Took “First Step of the Process”

Despite the new Super Smash Bros titles for both the 3DS and WiiU being announced last year, the games’ director Masahiro Sakurai stated in an interview with Nintendo power:
“We’ve just taken what you could call the first step of the process. This is the first time I’ve ever had my next project announced before it’s even entered development, and because of that, I fear that players will be forced to wait even longer than they expect to. Please be patient.”
Development for Smash Bros didn’t start until this year due to Kid Icarus Uprising release this year( click here for our review).

Believe it or not, I found just as much fun, perhaps even more, in the wait for Super Smash Brothers Brawl than playing the game. This was made possible by the Smash Dojo, the website which Sakurai himself update every weekday, give us new bits regarding Brawl. Many tears were had, due to rage (tripping), trolling(Real men use items!), sadness (no more Mewtwo), and joy (Sonic and Solid Snake).

I think it’s a safe to bet to look forward to a new trailer next year at E3, even sooner if we’re lucky. Until then, my inner fanboy rests until the next “Japan Time”.