Join NUReviews as we discuss the latest Super Smash Bros news from the Super Smash Bros Direct!
Super Smash Bros for Wii U/3DS, Dr. Wily’s Theme, and Jogging Theme are creations of Guardian Soul.
All other music is from the Super Smash Bros. Brawl Soundtrack.
Posted in Articles, Second Opinion, Video Games
Tagged 3DS, analysis, Direct, Discussion, Masahiro Sakurai, Nintendo, SSB, Super Smash Bros, wii u, WiiU
In more Sonic related news, we just come across a new trailer for the flagship game of the Sonic Boom relaunch. We get to see the whole Sonic team in this action/adventure title, which seems to take a few cues from Sonic Heroes. As of right now, the game is stated to be released on the WiiU and 3DS. No word on if it will be released on other consoles.
For more Sonic news, check out our previous article here: http://nureviewsnetwork.com/2014/02/06/sonic-boom-series-relaunch/
In case YouTube pulls the video, you can click here for a mirror link of it: http://video.lefigaro.fr/figaro/video/la-bande-annonce-de-sonic-boom/3161522154001/
Posted in Articles, Video Games
Tagged 3DS, amy rose, knuckles, Nintendo, Sega, Sonic Boom, Sonic Heroes, tails, wii u, WiiU
Took you long enough, Capcom. We finally got confirmation that the upcoming updated version of Monster Hunter 4 for the Nintendo 3DS (Monster Hunter 4G in Japan) will be released to the West as Monster Hunter 4 Ultimate. The original iteration of the game, Monster Hunter 4, was released in Japan on September 14, 2013, to much acclaim and success. Monster Hunter 4 Ultimate will build upon the changes already established in MH4, which has more fluid 3-dimensional combat (you can climb and attack from walls and ceilings), new weapons, a new Guild Quest system, and, of course, new monsters to hunt. Monster Hunter 4 also has online multiplayer along with local play and Streetpass functionality.
Monster Hunter 4 Ultimate is set to be released in the US and Europe in early 2015. I got my fingers across for a Wii U port, akin to Monster Hunter 3 Ultimate. Maybe that can help out the struggling console.
Posted in Articles, Video Games
Tagged 3DS, 4G, Capcom, Europe, MH4G, MH4U, monster hunter, Monster Hunter 4 Ultimate, Nintendo, released date, US
The Wii Mini has been announced to be heading to North America for this holiday season. In case you were one of very few people who didn’t own a wii, it will be available to buy and will come bundled with a copy of mario kart wii for only $99. A few of the issues being that the wii mini is not gamecube compatible however and lacks much of the online functionality. It may also conflict with the sales Nintendo hopes to achieve with the Wii U.
It’s NUReviews’ Next Gen Forecast! With the Xbox One and Playstation 4 right around the corner, no doubt the anticipation is nearing its peak. Listen as Brad, Andrew, Steve, and Sameer discuss who will end up on top: The Xbox One, PS4, or Wii U?
Download the MP3 Here!
Music provided by Bleepy Bloopy
Posted in Articles, Misc., Podcasts, Video Games
Tagged c'mon step it up, Discussion, forecast, microsoft, Nex Gen, next gen, Nintendo, podcast, predictions, ps4, sony, wii u, xbox one
The Legend of Zelda has always been a poster child for Nintendo and some could argue as popular, if not more so than Mario. With the recent release of Windwaker HD, people are again clamoring for the next zelda game. I’m happy to say that link’s forays back to the portable world so far look quite promising. Gone are the touch screen controls that while smooth and innovative at the time, were often frustrating. What is brought back are the more traditional controls which haven’t been seen on a portable Zelda since Minish Cap. We got a hands on demo of this game at New York Comic Con and the game feels familiar and puts you back into that Zelda zone. While the demo was simply navigating a small portion of a dungeon, the puzzles and controls felt solid and while links wall melding seems like it could get gimmicky, it at the time seemed to lend itself to some decent puzzles.
While talking about how this zelda feels to harken back to the older zelda’s, there are some serious changes in the zelda universe. The most impactful being that you can rent any item from a shop from the start of the game it seems, or buy them if your wallet is full enough. What this means is that you can tackle dungeons in any order. This raises a very large concern of mine. How will the dungeons scale in difficulty then? If they allow the player to get to any dungeon, they’re going to have to be accessible to play from any point in the game, which might severely hinder any challenge that the game would have had. It also makes me wonder since you buy your items, do you even get items from chests in dungeons anymore? That’s a system that has been a staple of the zelda series from the beginning; One that I particularly enjoyed. One of the other big changes though was that there are no longer quantities of items. Instead of having “20 arrows”, you have a bow that can fire infinitely, but a set “energy” bar that will decrease as you fire and regenerate over time. So as long as there is energy, you can use arrows/bombs/magic/etc. This is an interesting system, but it also feels very “handholdy” in that you can’t ever run out of bombs for using them in every room.
Some of the best information we received on this game came straight from Eiji Aonuma himself. At the Zelda Comic Con panel, he addressed the concept of Link traveling from Hyrule, to the opposite world of Lorule (yes, it’s a pun). So, while very similar to a Link to the Past, even taking place in the same kingdom, the game does have a different story and quest to it. Also, Eiji showed some of the graphics off and showed the models that the game would be sporting looked great. He also gave us a short look into the story, but being a Zelda title, the formula is pretty standard, so I won’t spoil it. The biggest tease Eiji gave though, was his reveal that there was something having to do with Majora’s Mask in the game. He also said that we would have to play through the game to find out. This could be confirmation of an HD remake of Majora’s Mask, or something else entirely. This fact has further sold the entire NuReviews team on the game. A Link Between Worlds comes out soon, and we will be keeping our eyes on it.
During the October 2013 Nintendo Direct, we got confirmation that Sonic will be returning to partake in some sibling fisticuffing action. Above you can see the announcement trailer. If you look closely at the 0:26 second mark, you can get a sneak peak at the Sonic Lost Worlds stage.
Now that we got Mario, Sonic, and Megaman all in the same game, you think there’ll be a chance of the new Smash Bros getting Pac-man, so the game can have arguably the 4 biggest video game characters of the 2D era?
Posted in Articles, Video Games
Tagged 3DS, Direct, Iwata, Nintendo, Sakurai, Sega, Sonic, SSB, Super Smash Bros, Trailer, wii u, WiiU