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Raffle Announcement – Extra Life Charity Stream 2015

Saturday May 23rd, 2015 – 2pm EST
Sunday May 24th, 2015 – 2pm EST

Hey everybody! With about a week and a half left until the stream, we’ll now announce the full details for the raffle. For every $5 you donate you will gain one entry into the raffle, all you have to do is include an email/twitter handle and name in the comment of your donation so we know how to get in touch with you. The winners of the raffle will be decided shortly after the stream, after we count up all the entries. You’re only viable to win one item, so if you win you will be taken out of the raffle. The following items are all the ones that you are able to win:
One of Three $20 store credit for the Nintendo eShop, PSN, or Xbox Live Arcade
Earthbound for Wii U VC
Paper Mario Wii VC
Wonderful 101 Game Code
Donkey Kong: Tropical Freeze Game Code
XCOM Enemy Unknown Steam Game Code
Walmart Exclusive Golden Mario Amiibo Unopened
And our grand prize item, donated graciously by a friend at NetherRealm Studios:
A Mortal Kombat X poster signed by the developers!

Any donations taken before the stream starts or after it ends will not be viable for the raffle. Please keep your donations in increments of $5 if you’re going to make multiple donations for multiple entries. Any donations made in non $5 increments may miss out on an entry.
If you win a game code that doesn’t work, we will refund your prize if you are able to prove the code doesn’t work. To do so you must send us a video that, in one take, shows your download/redemption list up to the date of recording, you clearly putting in the code, and the invalid error that follows. We know it’s a bit to ask, but it’s the only way we can prove that you’re not trying to pull the wool over our eyes. If we agree that you have proven properly that the code doesn’t work, we will refund to you in store credit either equal to the cost of the game, or the smallest amount of credit we can over the price of the game. For physical prizes shipping will be free for any US entrants, for entrants out side of the United States we may ask you to pay us a shipping fee.
For more information, please visit
Also, follow us on social media for updates!

24 Hour ‘Extra Life’ Charity Stream Announcement

I’m proud to announce that NUReviews will be participating in a twenty-four hour livestream for the charity, Extra Life, who raises money for Children’s Miracle Network Hospitals.


Saturday May 23rd, 2015 – 2pm
Sunday May 24th, 2015 – 2pm

We’ll be streaming on our Twitch page

To keep things fun (or at least try to), we’ll be playing various console party games. Aside from obviously Mario Party, we’ll play other games too, like Crash Bash, Pac-Man Party, Fortune Street, Fusion Frenzy, and even a Viva Pinata one! We’ll end things off with a 50 turn game of Mario Party where the audience can contribute to how badly we destroy our livers.

Of course, aside from that, donors will be eligible for giveaways! For every $5  you donate, you’ll get one entry to win one of the following:

  • Donkey Kong Country: Tropic Freeze (Download Code)
  • The Wonderful 101 (Download Code)
  • Earthbound (Wii U Virtual Console Code)
  • Paper Mario (Wii Virtual Console Code)
  • Mario Amiibo – Gold Edition (Factory Sealed)
  • *More prizes to be announced!*

We’re aiming to raise at least $500, which shouldn’t be too unreasonable. If you are unable to donate, we’ll appreciate if upi can at least tune in and spread the word about our event. We want this to become a yearly thing!

We’ll post updates on our Facebook page, Twitter, and this blog post as well, so check it frequently.


For more infomation on Extra Life, please visit

Super Smash Bros 4 Character DLC Ballot Discussion

Join Steve, Brad, and special guest, Jeff, as they discussion possible characters up for the recently announced DLC Ballot! Did we miss one? Disagree? Mention it in the comments! We’ll be replying!

Use these timecodes to listen the characters YOU want to hear about!

Axed Veterans/Characters
1:41 – Wolf
3:37 – Snake
5:25 – Roy
7:54 – Tetra/Toon Zelda
10:10 – Ice Climber(s)

1st (Nintendo) Characters
12:57 – Inkling (Splatoon)
14:22 – King K. Rool
16:42 – Geno
21:34 – Chibi robo
Ray – Custom Robo
Chorus Kids
25:07 – Bandana Dee
27:32 – Lanky
28:47 – Grass Type Pokemon
30:37 – Issac

Possible 3rd Party Characters
33:31 – Bomberman
35:48 – Simon Belmont
38:53 – Zero/Protoman/Bass
44:17 – Other Capcom Characters (Ryu, etc)
47:25 – Shovel Knight & Shantae
52:50 – Rayman
56:21 – Banjo and Kazooie
1:01:33 – Lloyd (Irving) – Tales of Symphonia
1:07:00 – Wonder Red
1:09:34 – Bayonetta
1:13:02 – Monster Hunter/Felyne/Palico

Wishful 3rd Party choices
1:18:00 – Kratos -Tales of Symphonia
1:19:42 – Chrono Trigger Rep

Never ever ever happening
1:21:21 – Goku (People are claiming he has a legit chance because of Namco relationship)
1:24:38 – Master Chief
1:25:39 – Sora KH

Extra 3rd Party
1:28:33 – Black Mage

1:32:35 – Speculation on other DLC (Stages, Modes, etc)

‘Spider-Man’ Now Shared Between Sony and Marvel Studios


It finally happened! Everyone’s favorite friendly neighborhood super hero/menace will be showing up in the Marvel Cinematic Universe, meaning that you’ll get to see Spidey fight along side Cap, Iron Man, and all the rest of the Marvel Studios heroes! He’ll show up in a Marvel Studios movie  first, then, in 2017, will be in a new solo movie (with a potentially new actor portraying him) in a co-produced collaboration with Kevin Feige and Sony, who still retains overall control of Spider-Man live action rights.  This is fantastic news for any Spider-Man/Marvel movies fan! Let’s hope that one day, Fox decides to be cool as well, so we can finally get some badass Dr. Doom action on the big screen!

Official Press Release

Marvel’s Kevin Feige to Produce Next Installment of the Spider-Man Franchise with Amy Pascal

(Culver City, California, and Burbank, California February 09, 2015) – Sony Pictures Entertainment and Marvel Studios announced today that Sony is bringing Marvel into the amazing world of Spider-Man.

Under the deal, the new Spider-Man will first appear in a Marvel film from Marvel’s Cinematic Universe (MCU). Sony Pictures will thereafter release the next installment of its $4 billion Spider-Man franchise, on July 28, 2017, in a film that will be co-produced by Kevin Feige and his expert team at Marvel and Amy Pascal, who oversaw the franchise launch for the studio 13 years ago. Together, they will collaborate on a new creative direction for the web slinger. Sony Pictures will continue to finance, distribute, own and have final creative control of the Spider-Man films.

Marvel and Sony Pictures are also exploring opportunities to integrate characters from the MCU into future Spider-Man films.

The new relationship follows a decade of speculation among fans about whether Spider-Man – who has always been an integral and important part of the larger Marvel Universe in the comic books – could become part of the Marvel Universe on the big screen. Spider-Man has more than 50 years of history in Marvel’s world, and with this deal, fans will be able to experience Spider-Man taking his rightful place among other Super Heroes in the MCU.

Bob Iger, Chairman and CEO, The Walt Disney Company said: “Spider-Man is one of Marvel’s great characters, beloved around the world. We’re thrilled to work with Sony Pictures to bring the iconic web-slinger into the Marvel Cinematic Universe, which opens up fantastic new opportunities for storytelling and franchise building.”

“We always want to collaborate with the best and most successful filmmakers to grow our franchises and develop our characters. Marvel, Kevin Feige and Amy, who helped orchestrate this deal, are the perfect team to help produce the next chapter of Spider-Man,” said Michael Lynton, Chairman and CEO of Sony Pictures Entertainment. “This is the right decision for the franchise, for our business, for Marvel, and for the fans.”

“Sony Pictures and Marvel Studios share a love for the characters in the Spider-Man universe and have a long, successful history of working together. This new level of collaboration is the perfect way to take Peter Parker’s story into the future,” added Doug Belgrad, president, Sony Pictures Entertainment Motion Picture Group.

“I am thrilled to team with my friends at Sony Pictures along with Amy Pascal to produce the next Spider-Man movie,” said Marvel Studios President Kevin Feige. “Amy has been deeply involved in the realization on film of one of the world’s most beloved characters. Marvel’s involvement will hopefully deliver the creative continuity and authenticity that fans demand from the MCU. I am equally excited for the opportunity to have Spider-Man appear in the MCU, something which both we at Marvel, and fans alike, have been looking forward to for years.”

Spider-Man, embraced all over the world, is the most successful franchise in the history of Sony Pictures, with the five films having taken in more than $4 billion worldwide.

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Interview: Ska Studios – Salt and Sanctuary

Hi everyone, while going through my YouTube subscriptions the other week, I found a video by VaatiVidya who is well known around the Souls series community.  He put up a preview video for an upcoming game called Salt and Sanctuary by Ska Studios.  After falling in love with everything I saw in his video, I knew I had to reach out to the developers in hopes of an interview.  Lucky for me, the two person team were more than willing to answer a few questions for us!


-First off, to get formalities out of the way, could you introduce yourself to the readers who may not know who you are?

-We’re James Silva and Michelle Juett Silva, a husband and wife indie game development team. We have two cats named Neko and Gato and we create stylistic, usually violent, 2D interactive entertainment. Our games include The Dishwasher: Vampire SmileCharlie Murder and I MAED A GAM3 W1TH Z0MB1ES 1N IT!!1 We’re currently working on Salt and Sanctuary, a 2D Soulslike headed to PS4, Vita, and PC.


-And could you tell us a little bit about Salt and Sanctuary?

-Salt and Sanctuary has been aptly described as a “2D Soulslike,” meaning it draws heavy inspiration from the Souls series. Likewise, it draws themes from PSOne and DS era Castlevanias, like Symphony of the Night and Order of Ecclesia, and it draws much of its stylistic, visceral combat and brutal difficulty from our own The Dishwasher: Vampire Smile.


The game introduces you as a sailor shipwrecked on a mysterious and dangerous island, attempting to make rhyme or reason of the land’s creeds, sanctuaries and monsters. There’s a heavy emphasis on exploration: you’ll explore a vast interconnected world full of traps, hidden passageways, and monstrous bosses, and you’ll explore an endless variety of loadouts, build strategies, and play styles.


-So, looking at the material available for Salt and Sanctuary, it seems that it holds a lot in common with the Souls series of games by FromSoftware.  Are you two fans of those games? Were they an influence in the design of Salt and Sanctuary, and whether they were or not, what was your influence behind Salt and Sanctuary’s design, in both game play and art?

-We’re obviously pretty huge Souls fans, and the series has been a major influence on us and on Salt and Sanctuary, which you could say was more or less born of really, really wanting to craft and explore our own Soulslike universe.


-Do you have any plans to implement character customization beyond skills/equipment?

-You can currently customize gender, race, hair and eye color.


-How about an online aspect?  Are there any plans to implement direct interaction with other players?

-We’re working on a local co-op mode that we can almost promise, but it definitely has to feel integral and not tacked on. We also plan to include asynchronous online features similar to Souls games.


-And do you have any plans for replay-ability, such as a New Game+ mode? or am I starting to get too into the secret “Yet To Be Announced” details? lol



-Well, are there any tips you’d like to pass on to future players for when the game finally gets released?

-Take it easy! Patience is rewarded, button mashing is a bad, bad idea. Take the time to really explore the island; we’ve put a ton of time into filling it with tons of intricate details.


-Moving on from details about the game, Salt and Sanctuary marks the first game you have developed for a SONY system (being exclusive to the PS4 and Vita (and PC!)); All your previous games were on the Xbox or Windows phone.  What’s it been like working with SONY to bring Salt and Sanctuary to life?

-Sony has been amazing. We’re thrilled with their level of enthusiasm and support for getting our game onto their platforms.


-And which company do you prefer working with more? We promise not to rat you out to the big guys upstairs lol

-Working with Microsoft was always great, and we honestly owe our company’s existence—including every game, soundtrack, T-shirt and vinyl we’ve ever produced—to Microsoft, XNA and XBLA.  Unfortunately, two of those three things are no longer active, and that’s just how it is.


-I think we’ve reached the end of our questions, thank you for taking the time to answer them. Are there any parting words you have for the readers and anticipating fans?

-No problem! Thanks for talking with us. If you aren’t already following them, please check out our development Twitch streams that we do three times a week! If you follow us on, you can chat with us Monday, Tuesday and Friday at 1pm PST.


Our sincerest thanks to Michelle and James for working with us and answering our question.  If you’d like to learn more about them, Salt and Sanctuary, or their previous titles, you can visit their website here, or follow their account in the link above.  If you’d like to check out VaatiVidya’s preview video on the game, you can click the link here.  We look forward to covering more of Salt and Sanctuary as it develops, until then, stay frosty readers.

The End Is Nigh For Club Nintendo




Nintendo has issued a statement that they will be ending the long running Club Nintendo program this year.  Giving no specific reason as to why they are cancelling the program, Nintendo has stated in a statement issued to Club Nintendo members that this year will be the last for Club Nintendo, to be replaced by a different program sometime in the future.  For existing Club Nintendo members, there are some things to know about your present and future coins:

A) No game or console released after 1/20/2015 will be viable to be registered on Club Nintendo

B) No game or console can be registered with Club Nintendo after 3/31/2015

C) All Coins and accounts will be deleted at 11:59 PM PT 6/30/2015

To make the most out of existing coins, Nintendo has stated that in February they will be adding “dozens of downloadable games and a limited quantity of exclusive reward items” to the catalog in February.  Also, all Club Nintendo members will receive a free copy of Flip Note Studio 3D in February.

Source: Nintendo